VRM Add-on for Blender
VRM Add-on for Blender adds VRM import, export, and editing capabilities to Blender. It supports Blender versions 2.93 to 4.2.
Download #
- For Blender 4.2 or later, please download from Blender Extensions Platform.
⚠️ Due to a change in specifications on Blender Extensions Platform, add-ons currently distributed to Blender Extensions Platform cannot be upgraded. I’m currently working on this issue. In the meantime, if you want to use the latest version, please download the ZIP file from GitHub Releases. - For Blender 2.93 to 4.1: Download Latest Version (Version 2.20.86)
September 8, 2024 UTC
Past Releases
Tutorials #
Installation | Create Simple VRM | Create Humanoid VRM |
---|---|---|
Create Physics Based Material | Create Anime Style Material | Automation with Python scripts |
VRM Animation | Development How-To | |
Overview #
This add-on adds VRM-related functions to Blender, such as importing and exporting VRM, adding VRM Humanoid and setting MToon shaders. Bug reports, feature requests, pull requests, etc. are welcome. I have taken over the development after Version 0.79 from the author, @iCyP.
Import #
- Support VRM 0.0, 1.0
Edit #
- Add VRM Extension Panel
- Add a VRM like shader as Node Group (MToon_unversioned)(Please use these node groups and direct link it to TEX_IMAGE, RGBA, VALUE, and Material output Nodes for export).
- Add a humanoid armature for VRM (T-Pose, Required Bones, and appending custom properties to need export VRM (reference to VRM extensions textblock, and bone tagging))
Export #
- Support VRM 0.0, 1.0